20240326
This commit is contained in:
parent
16cd01cc7e
commit
8f6439b7d8
@ -1,5 +1,6 @@
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// ReSharper disable MemberCanBePrivate.Global
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// ReSharper disable UnusedAutoPropertyAccessor.Global
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using anbs_cp.Enums;
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using anbs_cp.Interfaces;
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@ -23,10 +24,7 @@ namespace anbs_cp.Classes;
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* Заменены интерфейсы IAction* на соответствующие классы
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*/
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/// <summary>
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/// Класс, хранящий в себе состояния действия
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/// </summary>
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/// <typeparam name="T">Тип значения - результата действия</typeparam>
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/// <inheritdoc />
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public class ActionState<T>: IActionState
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{
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/// <summary>
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@ -350,4 +348,91 @@ public class ActionState<T>: IActionState
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}
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#endregion
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#endregion
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#region Реализация интерфейса ISerializable
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/// <inheritdoc />
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public string Serialize ()
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{
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// Создаю модель
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ActionStateSerializable serializableModel = new();
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// Для каждого информационного сообщения
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foreach (IActionStateMessage info in Info)
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// - добавляю в модель
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serializableModel.Info.Add(info.Serialize());
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// Для каждого предупреждения
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foreach (IActionStateMessage warning in Warnings)
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// - добавляю в модель
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serializableModel.Info.Add(warning.Serialize());
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// Для каждой ошибки
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foreach (IActionStateMessage error in Errors)
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// - добавляю в модель
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serializableModel.Info.Add(error.Serialize());
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// Создаю модель значения
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ActionStateSerializableValue value = new();
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// Получаю данные
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value.GetValue(Value);
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// Добавляю в модель
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serializableModel.Value = value.Serialize();
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// Возвращаю сериализованную модель
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return new SysTextSerializer().Serialize(serializableModel);
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}
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/// <inheritdoc />
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public void Deserialize (string json)
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{
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// Десериализую строку
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ActionStateSerializable itemSerializable = new SysTextSerializer().Deserialize<ActionStateSerializable>(json) ?? new();
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// Создаю модель значения
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ActionStateSerializableValue value = new();
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// Очищаю списки
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Info.Clear();
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Warnings.Clear();
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Errors.Clear();
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// Для каждого информационного сообщения
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foreach (string infoString in itemSerializable.Info)
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{
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// - создаю сообщение
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ActionStateMessage info = new();
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// - десериализую в него данные из модели
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info.Deserialize(infoString);
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// - добавляю в список
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Info.Add(info);
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}
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foreach (string warningString in itemSerializable.Warnings)
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{
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// - создаю сообщение
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ActionStateMessage warning = new();
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// - десериализую в него данные из модели
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warning.Deserialize(warningString);
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// - добавляю в список
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Info.Add(warning);
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}
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foreach (string errorString in itemSerializable.Errors)
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{
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// - создаю сообщение
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ActionStateMessage error = new();
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// - десериализую в него данные из модели
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error.Deserialize(errorString);
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// - добавляю в список
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Info.Add(error);
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}
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// Десериализую данные значения из модели
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value.Deserialize(itemSerializable.Value);
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// Получаю значение
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Value = value.SetValue<T>();
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}
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#endregion
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}
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27
anbs_cp/Classes/ActionStateSerializable.cs
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27
anbs_cp/Classes/ActionStateSerializable.cs
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@ -0,0 +1,27 @@
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namespace anbs_cp.Classes;
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/// <summary>
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/// Сериализованная модель класса, хранящего в себе состояния действия
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/// </summary>
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public class ActionStateSerializable
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{
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/// <summary>
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/// Список информации
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/// </summary>
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public List<string> Info { get; } = [];
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/// <summary>
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/// Список предупреждений
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/// </summary>
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public List<string> Warnings { get; } = [];
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/// <summary>
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/// Список ошибок
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/// </summary>
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public List<string> Errors { get; } = [];
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/// <summary>
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/// Значение
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/// </summary>
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public string Value { get; set; } = string.Empty;
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}
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90
anbs_cp/Classes/ActionStateSerializableValue.cs
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90
anbs_cp/Classes/ActionStateSerializableValue.cs
Normal file
@ -0,0 +1,90 @@
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using anbs_cp.Interfaces;
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namespace anbs_cp.Classes;
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/// <summary>
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/// Сериализованная модель значения класса, хранящего в себе состояния действия
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/// </summary>
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public class ActionStateSerializableValue: ISerializable
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{
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/// <summary>
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/// Значение - null?
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/// </summary>
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private bool IsNull { get; set; }
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/// <summary>
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/// Сериализуемое значение
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/// </summary>
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private string Serialized { get; set; } = string.Empty;
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/// <summary>
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/// Получает значение из <paramref name="value"/>
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/// </summary>
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/// <param name="value">Значение</param>
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/// <typeparam name="T">Тип значения</typeparam>
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public void GetValue<T> (T? value)
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{
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// Значение - null?
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IsNull = value == null;
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// Если не null
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if (value != null)
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{
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// - значение поддерживает интерфейс IsSerialized
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if (value is ISerializable serializableValue)
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// -- сериализую
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Serialized = serializableValue.Serialize();
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else
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// -- сериализую
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Serialized = new SysTextSerializer().Serialize(value);
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}
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else
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// Сериализую
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Serialized = new SysTextSerializer().Serialize(value);
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}
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/// <summary>
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/// Устанавливает значение
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/// </summary>
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/// <typeparam name="T">Класс</typeparam>
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/// <returns>Значение</returns>
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public T? SetValue<T> ()
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{
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// Если null
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if (IsNull)
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// - то возыращаем null
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return default;
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// Если тип T не реализует интерфейс ISerializable
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if (typeof(T).GetInterface(nameof(ISerializable)) == null)
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// - то воспользуемся простой десериализацией
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return new SysTextSerializer().Deserialize<T>(Serialized);
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// Создаю модель
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T? model = default;
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// Десериализую модель
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(model as ISerializable)?.Deserialize(Serialized);
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// Возвращаю модель
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return model!;
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// Если null
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}
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#region Реализация интерфейса ISerializable
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/// <inheritdoc />
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public string Serialize () => new SysTextSerializer().Serialize(this);
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/// <inheritdoc />
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public void Deserialize (string json)
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{
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// Десериализую строку
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ActionStateSerializableValue item = new SysTextSerializer().Deserialize<ActionStateSerializableValue>(json) ?? new();
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// Передаю параметры
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IsNull = item.IsNull;
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Serialized = item.Serialized;
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}
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#endregion
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}
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@ -3,9 +3,9 @@
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namespace anbs_cp.Interfaces;
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/// <summary>
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/// Интерфейс класса, хранящего в себе состояния действия
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/// Класс, хранящий в себе состояния действия
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/// </summary>
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public interface IActionState
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public interface IActionState: ISerializable
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{
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/// <summary>
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/// Список информации
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92
demo/ActionStateSerialize.Designer.cs
generated
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92
demo/ActionStateSerialize.Designer.cs
generated
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namespace demo;
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partial class ActionStateSerialize
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose (bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent ()
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{
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textBox1 = new TextBox();
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textBox2 = new TextBox();
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label1 = new Label();
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button1 = new Button();
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SuspendLayout();
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//
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// textBox1
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//
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textBox1.Location = new Point(24, 12);
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textBox1.Name = "textBox1";
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textBox1.Size = new Size(209, 23);
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textBox1.TabIndex = 0;
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//
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// textBox2
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//
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textBox2.Location = new Point(312, 6);
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textBox2.Multiline = true;
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textBox2.Name = "textBox2";
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textBox2.Size = new Size(463, 225);
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textBox2.TabIndex = 1;
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//
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// label1
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//
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label1.AutoSize = true;
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label1.Location = new Point(24, 65);
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label1.Name = "label1";
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label1.Size = new Size(38, 15);
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label1.TabIndex = 2;
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label1.Text = "label1";
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//
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// button1
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//
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button1.Location = new Point(24, 111);
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button1.Name = "button1";
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button1.Size = new Size(75, 23);
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button1.TabIndex = 3;
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button1.Text = "button1";
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button1.UseVisualStyleBackColor = true;
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button1.Click += button1_Click;
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//
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// ActionStateSerialize
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(800, 250);
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Controls.Add(button1);
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Controls.Add(label1);
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Controls.Add(textBox2);
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Controls.Add(textBox1);
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Name = "ActionStateSerialize";
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Text = "Тест сериализации ActionState";
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ResumeLayout(false);
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PerformLayout();
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}
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#endregion
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private TextBox textBox1;
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private TextBox textBox2;
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private Label label1;
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private Button button1;
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}
|
31
demo/ActionStateSerialize.cs
Normal file
31
demo/ActionStateSerialize.cs
Normal file
@ -0,0 +1,31 @@
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using anbs_cp.Classes;
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namespace demo;
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public partial class ActionStateSerialize: Form
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{
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public ActionStateSerialize ()
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{
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InitializeComponent();
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}
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||||
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||||
private void button1_Click (object sender, EventArgs e)
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||||
{
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||||
DemoClass demoClass = new()
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{
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Name = textBox1.Text.Length > 0 ? textBox1.Text : string.Empty
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};
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ActionState<DemoClass> state = new();
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state.AddError("ОШИБКА, ШЕФ!");
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textBox2.Text = state.Serialize();
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ActionState<DemoClass> state2 = new();
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state2.Deserialize(textBox2.Text);
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label1.Text = state2.Value?.Name ?? "НЕТ ЗНАЧЕНИЯ";
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}
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}
|
120
demo/ActionStateSerialize.resx
Normal file
120
demo/ActionStateSerialize.resx
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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||||
<!--
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Microsoft ResX Schema
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||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
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||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
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||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
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||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
8
demo/DemoClass.cs
Normal file
8
demo/DemoClass.cs
Normal file
@ -0,0 +1,8 @@
|
||||
namespace demo;
|
||||
|
||||
public class DemoClass
|
||||
{
|
||||
public int Num { get; set; } = 5;
|
||||
public string Name { get; set; } = "";
|
||||
public bool NotB { get; set; } = true;
|
||||
}
|
138
demo/MainMenu.Designer.cs
generated
138
demo/MainMenu.Designer.cs
generated
@ -28,69 +28,80 @@ sealed partial class MainMenu
|
||||
/// </summary>
|
||||
private void InitializeComponent ()
|
||||
{
|
||||
this.CountValueTest = new System.Windows.Forms.Button();
|
||||
this.SimpleMapperTest = new System.Windows.Forms.Button();
|
||||
this.FileExtensionTest = new System.Windows.Forms.Button();
|
||||
this.OsInfoBtn = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// CountValueTest
|
||||
//
|
||||
this.CountValueTest.Location = new System.Drawing.Point(12, 12);
|
||||
this.CountValueTest.Name = "CountValueTest";
|
||||
this.CountValueTest.Size = new System.Drawing.Size(337, 53);
|
||||
this.CountValueTest.TabIndex = 0;
|
||||
this.CountValueTest.Text = "Новый тест модуля форматирования строки";
|
||||
this.CountValueTest.UseVisualStyleBackColor = true;
|
||||
this.CountValueTest.Click += new System.EventHandler(this.button1_Click);
|
||||
//
|
||||
// SimpleMapperTest
|
||||
//
|
||||
this.SimpleMapperTest.Location = new System.Drawing.Point(12, 71);
|
||||
this.SimpleMapperTest.Name = "SimpleMapperTest";
|
||||
this.SimpleMapperTest.Size = new System.Drawing.Size(335, 51);
|
||||
this.SimpleMapperTest.TabIndex = 1;
|
||||
this.SimpleMapperTest.Text = "Новый тест модуля SimpleMapper";
|
||||
this.SimpleMapperTest.UseVisualStyleBackColor = true;
|
||||
this.SimpleMapperTest.Click += new System.EventHandler(this.SimpleMapperTest_Click);
|
||||
//
|
||||
// FileExtensionTest
|
||||
//
|
||||
this.FileExtensionTest.Location = new System.Drawing.Point(12, 128);
|
||||
this.FileExtensionTest.Name = "FileExtensionTest";
|
||||
this.FileExtensionTest.Size = new System.Drawing.Size(335, 51);
|
||||
this.FileExtensionTest.TabIndex = 2;
|
||||
this.FileExtensionTest.Text = "Новый тест модуля FileExtension";
|
||||
this.FileExtensionTest.UseVisualStyleBackColor = true;
|
||||
this.FileExtensionTest.Click += new System.EventHandler(this.FileExtensionTest_Click);
|
||||
//
|
||||
// OsInfoBtn
|
||||
//
|
||||
this.OsInfoBtn.Location = new System.Drawing.Point(12, 185);
|
||||
this.OsInfoBtn.Name = "OsInfoBtn";
|
||||
this.OsInfoBtn.Size = new System.Drawing.Size(335, 51);
|
||||
this.OsInfoBtn.TabIndex = 3;
|
||||
this.OsInfoBtn.Text = "Информация о системе";
|
||||
this.OsInfoBtn.UseVisualStyleBackColor = true;
|
||||
this.OsInfoBtn.Click += new System.EventHandler(this.OsInfoBtn_Click);
|
||||
//
|
||||
// MainMenu
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 21F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(361, 252);
|
||||
this.Controls.Add(this.OsInfoBtn);
|
||||
this.Controls.Add(this.FileExtensionTest);
|
||||
this.Controls.Add(this.SimpleMapperTest);
|
||||
this.Controls.Add(this.CountValueTest);
|
||||
this.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.Margin = new System.Windows.Forms.Padding(4);
|
||||
this.Name = "MainMenu";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Главное меню";
|
||||
this.ResumeLayout(false);
|
||||
|
||||
CountValueTest = new Button();
|
||||
SimpleMapperTest = new Button();
|
||||
FileExtensionTest = new Button();
|
||||
OsInfoBtn = new Button();
|
||||
actionStateSerializerTestBtn = new Button();
|
||||
SuspendLayout();
|
||||
//
|
||||
// CountValueTest
|
||||
//
|
||||
CountValueTest.Location = new Point(12, 12);
|
||||
CountValueTest.Name = "CountValueTest";
|
||||
CountValueTest.Size = new Size(337, 53);
|
||||
CountValueTest.TabIndex = 0;
|
||||
CountValueTest.Text = "Новый тест модуля форматирования строки";
|
||||
CountValueTest.UseVisualStyleBackColor = true;
|
||||
CountValueTest.Click += button1_Click;
|
||||
//
|
||||
// SimpleMapperTest
|
||||
//
|
||||
SimpleMapperTest.Location = new Point(12, 71);
|
||||
SimpleMapperTest.Name = "SimpleMapperTest";
|
||||
SimpleMapperTest.Size = new Size(335, 51);
|
||||
SimpleMapperTest.TabIndex = 1;
|
||||
SimpleMapperTest.Text = "Новый тест модуля SimpleMapper";
|
||||
SimpleMapperTest.UseVisualStyleBackColor = true;
|
||||
SimpleMapperTest.Click += SimpleMapperTest_Click;
|
||||
//
|
||||
// FileExtensionTest
|
||||
//
|
||||
FileExtensionTest.Location = new Point(12, 128);
|
||||
FileExtensionTest.Name = "FileExtensionTest";
|
||||
FileExtensionTest.Size = new Size(335, 51);
|
||||
FileExtensionTest.TabIndex = 2;
|
||||
FileExtensionTest.Text = "Новый тест модуля FileExtension";
|
||||
FileExtensionTest.UseVisualStyleBackColor = true;
|
||||
FileExtensionTest.Click += FileExtensionTest_Click;
|
||||
//
|
||||
// OsInfoBtn
|
||||
//
|
||||
OsInfoBtn.Location = new Point(12, 185);
|
||||
OsInfoBtn.Name = "OsInfoBtn";
|
||||
OsInfoBtn.Size = new Size(335, 51);
|
||||
OsInfoBtn.TabIndex = 3;
|
||||
OsInfoBtn.Text = "Информация о системе";
|
||||
OsInfoBtn.UseVisualStyleBackColor = true;
|
||||
OsInfoBtn.Click += OsInfoBtn_Click;
|
||||
//
|
||||
// actionStateSerializerTestBtn
|
||||
//
|
||||
actionStateSerializerTestBtn.Location = new Point(12, 254);
|
||||
actionStateSerializerTestBtn.Name = "actionStateSerializerTestBtn";
|
||||
actionStateSerializerTestBtn.Size = new Size(335, 51);
|
||||
actionStateSerializerTestBtn.TabIndex = 4;
|
||||
actionStateSerializerTestBtn.Text = "Тест сериализации ActionState";
|
||||
actionStateSerializerTestBtn.UseVisualStyleBackColor = true;
|
||||
actionStateSerializerTestBtn.Click += actionStateSerializerTestBtn_Click;
|
||||
//
|
||||
// MainMenu
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 21F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(361, 327);
|
||||
Controls.Add(actionStateSerializerTestBtn);
|
||||
Controls.Add(OsInfoBtn);
|
||||
Controls.Add(FileExtensionTest);
|
||||
Controls.Add(SimpleMapperTest);
|
||||
Controls.Add(CountValueTest);
|
||||
Font = new Font("Times New Roman", 14.25F);
|
||||
FormBorderStyle = FormBorderStyle.FixedSingle;
|
||||
Margin = new Padding(4);
|
||||
Name = "MainMenu";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "Главное меню";
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
@ -99,4 +110,5 @@ sealed partial class MainMenu
|
||||
private Button SimpleMapperTest;
|
||||
private Button FileExtensionTest;
|
||||
private Button OsInfoBtn;
|
||||
private Button actionStateSerializerTestBtn;
|
||||
}
|
||||
|
@ -29,4 +29,10 @@ public sealed partial class MainMenu: Form
|
||||
OsInfoFrm formTest = new();
|
||||
formTest.ShowDialog();
|
||||
}
|
||||
|
||||
private void actionStateSerializerTestBtn_Click (object sender, EventArgs e)
|
||||
{
|
||||
ActionStateSerialize form = new();
|
||||
form.ShowDialog();
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,64 @@
|
||||
<root>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
|
Loading…
x
Reference in New Issue
Block a user