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bgracontrols/fpdoc/bcbutton.xml
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bgracontrols/fpdoc/bcbutton.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<fpdoc-descriptions><package name="bgracontrols"><module name="BCButton"><element name="TBCButtonState"><short>This defines a style combining background, border and font for a single state of the button</short>
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</element><element name="TBCButtonMemoryUsage"><short>This is the memory usage technique used to keep or remove bitmaps from memory of each state of TBCButton component</short>
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</element><element name="TBCButtonMemoryUsage.bmuLow"><short>Uses less memory discarding the bitmap for all of the button states</short>
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</element><element name="TBCButtonMemoryUsage.bmuMedium"><short>Uses less memory discarding the hover and active bitmaps of the button states</short>
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</element><element name="TBCButtonMemoryUsage.bmuHigh"><short>Keep all bitmaps in memory for faster repaints</short>
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</element><element name="TBCButtonStyle"><short>The style of the whole button</short>
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</element><element name="TBCButtonStyle.bbtButton"><short>A normal button style</short>
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</element><element name="TBCButtonStyle.bbtDropDown"><short>A dropdown button style</short>
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</element><element name="TCustomBCButton"><short>Base class for TBCButton without published properties</short>
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</element><element name="TBCButton"><short>Styled button with support of dropdown, glyph with positioning and transparency</short>
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</element>
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</module>
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</package>
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</fpdoc-descriptions>
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bgracontrols/fpdoc/bcimagebutton.xml
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bgracontrols/fpdoc/bcimagebutton.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<fpdoc-descriptions><package name="bgracontrols"><module name="BCImageButton"><element name="TBCGraphicButtonState"><short>One of the possible states of the button.</short>
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</element><element name="TBCGraphicButtonState.gbsNormal"><short>When the button is placed and not being used in any way.</short>
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</element><element name="TBCGraphicButtonState.gbsHover"><short>When the button is hovered by the mouse pointer.</short>
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</element><element name="TBCGraphicButtonState.gbsActive"><short>When the button is clicked.</short>
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</element><element name="TBCGraphicButtonState.gbsDisabled"><short>When the Enabled property is set to False.</short>
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</element><element name="TOnRenderControl"><short>Event that is fired when the button is being rendered, so you can further customize the drawing.</short>
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</element><element name="TOnRenderControl.Sender"><short>The button calling the event.</short>
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</element><element name="TOnRenderControl.Bitmap"><short>The bitmap that will be used to paint the face of the control.</short>
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</element><element name="TOnRenderControl.State"><short>The state of the button that is currently drawn on the Bitmap parameter.</short>
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</element><element name="TBCGraphicButton"><short>A generic implementation of a Button control. Is the base class to be customized with a Paint event to actually display something on the screen. It does not contain any bitmap. The most basic implementation with bitmaps is TBCXButton.</short>
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</element><element name="TBCCustomSliceScalingOptions"><short>Defines a single 9 sliced bitmap to be used to paint the face of the button.</short>
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</element><element name="TBCImageButtonSliceScalingOptions"/>
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</module>
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</package>
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</fpdoc-descriptions>
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