117 lines
3.0 KiB
ObjectPascal

(* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is TurboPower Abbrevia
*
* The Initial Developer of the Original Code is
* TurboPower Software
*
* Portions created by the Initial Developer are Copyright (C) 1997-2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** *)
{*********************************************************}
{* ABBREVIA: STRMBMPU.DPR *}
{* Copyright (c) TurboPower Software Co 1997 *}
{* All rights reserved. *}
{*********************************************************}
{* ABBREVIA Example program file *}
{*********************************************************}
unit StrmBmpU;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
StdCtrls, ExtCtrls;
type
TForm1 = class(TForm)
Image1: TImage;
Button1: TButton;
Memo1: TMemo;
procedure Button1Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
uses
AbUnzPrc,
AbZipPrc;
{$R *.DFM}
procedure TForm1.Button1Click(Sender: TObject);
var
UStrm : TMemoryStream;
CStrm : TMemoryStream;
Image2 : TImage;
begin
{ Create the compressed stream and the uncompressed stream. }
UStrm := TMemoryStream.Create;
CStrm := TMemoryStream.Create;
{ Copy the bitmap image to the memory stream. }
Image1.Picture.Bitmap.SaveToStream(UStrm);
{ Set the stream position to the beginning. }
UStrm.Position := 0;
{ Compress the stream. }
DeflateStream(UStrm, CStrm);
{ Remove all data from the uncompressed stream. }
UStrm.Clear;
{ Reset the compressed stream back to the beginning. }
CStrm.Position := 0;
{ Decompress the stream back to the original uncompressed }
{ stream and then reset the stream position back to 0. }
InflateStream(CStrm, UStrm);
UStrm.Position := 0;
{ Now create a new TImage. Make it the same size as the }
{ original image but move it down and to the left. }
Image2 := TImage.Create(Self);
Image2.Top := Image1.Top + 20;
Image2.Left := Image1.Left + 20;
Image2.Width := Image1.Width;
Image2.Height := Image1.Height;
Image2.Parent := Self;
{ Delete the original TImage. }
Image1.Free;
{ Load the new bitmap with the data from the stream }
{ that contains the decompressed image. }
Image2.Picture.Bitmap.LoadFromStream(UStrm);
{ Free the memory streams. }
UStrm.Free;
CStrm.Free;
end;
end.